The Effectiveness of “Pre-computed Vector Space and Interpolation” Method on the Computing Time for an n-body Simulation

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Abstract In the field of physics and astronomy, -body simulations are widely used tools to simulate particles under the influence of gravitational forces, and they are generally made using an algorithm that is almost a brute-force approach, as it computes all pairwise gravitational forces by solving for computational differential equation solutions using algorithms like the […]